Create a game for young people that they will love. As Meiko Uehara, a college student working part-time at a computer store in 1992, you are tasked with creating a beautiful erotic game called "bishoujo." Despite having no experience in drawing R-18 illustrations, you are hired as a substitute graphic designer for the shop's erotic games. With only a 16-bit PC as your tool, can you succeed in creating this eroge?